Official Rules
Draft - last updated 30 August 2026
1. Scope
These rules explain how ChalkedGG skill-based challenges are created, played, reported, reviewed, and settled. Account eligibility, Bits, purchases, withdrawals, prohibited conduct, and legal terms are covered in the Terms of Service.
2. Supported Games
ChalkedGG challenges may be created only for games that are active in the app. A challenge must use the game, mode, platform, format, match length, wager amount, start time, and win condition shown on the challenge page.
Active Games
- Call of Duty: Modern Warfare 4MW4
3. Game Specific Rules
The game-specific rules below supplement the general rules above. If a challenge page lists stricter settings for a specific match, the challenge page controls that match.
Call of Duty: Modern Warfare 4This game follows the challenge settings displayed in the app.ExpandClose
Modes
Search & Destroy, Hardpoint
Maps
Lotus, Mumbai, Silkworm, Rooftops, KNR, Lithium, Munition, Cachette, Nautical, Sentry, Coal
Match setup
- Players must use the game, platform, mode, format, map, match length, and win condition shown on the challenge page.
- Any lobby setting needed to measure the listed win condition must be confirmed before the match starts.
Results and proof
- Players must submit results that match the final in-game outcome.
- ChalkedGG may request scoreboard proof, video, replay information, or moderator review when the result cannot be verified automatically.
4. Platforms and Crossplay
Challenges may be created for PC, Xbox, PlayStation, or Switch when that platform is available in the app. The challenge creator selects the creator-side platform. For solo challenges, the accepting player selects their own platform at acceptance, which allows eligible crossplay matchups.
Console-versus-console matchups may settle normally when no extra evidence is required. PC-versus-PC and PC-versus-console matchups may require scoreboard proof or moderator review because those matchups carry additional integrity checks. ChalkedGG may disable a specific game-platform matchup or cap the wager amount for that matchup in the app.
5. Challenge Formats
Supported formats are 1v1, 2v2, 3v3, and 4v4. Challenges may be posted as solo challenges or team challenges. Team challenges must be accepted by an eligible team captain, and the team must match the selected game, format, and wager requirements shown in the app.
6. Game Modes and Win Conditions
Each game may have its own available modes. The selected mode and win condition control how the winner is determined. Current win condition options may include most kills wins, first to score limit, round-based wins, and highest K/D wins. Players must agree to any lobby settings needed to make the selected win condition measurable before the match starts.
7. Maps and Best-of Matches
Each game may have its own available map pool. Players must use the map or map sequence shown on the challenge page after challenge creation, acceptance, and any required map voting.
Matches may be best of 1, best of 3, or best of 5. When map voting is available, participants veto eligible maps until the required number of maps remains. If “Any map” is selected or map voting does not apply, players must play the map agreed in the lobby or shown on the challenge page.
8. Match Setup
Players are responsible for joining the correct lobby, using the listed game, platform, mode, format, maps, and match length, and confirming the opponent or opposing team before play begins. Starting the match means each participant accepts the displayed challenge settings unless they immediately stop and open a dispute.
9. Results and Evidence
Winners must submit truthful results through the challenge page. For best-of matches, map scores must match the selected map order and show enough map wins to determine the match winner. ChalkedGG may require a scoreboard screenshot, video, replay, lobby information, match ID, or manual review depending on the game, platforms, wager amount, account history, and dispute status.
10. Confirmation and Settlement
A submitted result may settle when the opponent confirms it and no additional review is required. If evidence is required, if the matchup is flagged for review, or if the result is disputed, settlement may be held until moderator review is complete.
11. Disputes
A player may dispute a result when the submitted outcome, map scores, lobby setup, opponent identity, or evidence is incorrect. Moderators may review uploaded proof, challenge settings, participant history, platform information, and dispute messages. Moderator decisions for challenge settlement are final, subject to the Terms of Service and applicable law.
12. Forfeits and Voids
ChalkedGG may award the challenge, return escrowed Bits, void the challenge, or hold the challenge for review if a participant fails to appear, uses the wrong settings, submits unusable proof, disconnects before the result can be verified, refuses to complete map voting, or cannot verify the opponent or match.
13. Integrity Rules
False reports, altered screenshots, collusion, win trading, smurfing, account sharing, match fixing, unauthorized software, platform spoofing, abuse of crossplay rules, or attempts to manipulate evidence or settlement may result in forfeiture, challenge cancellation, balance adjustment, account restriction, or other action under the Terms of Service.
14. Platform Availability
Game-platform rules may change when game servers, console networks, crossplay behavior, evidence tools, anti-cheat risk, or app integrity settings change. The rules and restrictions displayed in the app for a challenge control that challenge.